So this has mostly been a playground for me to get top down working, a catching mechanic (press space), random placement of props, and the whole thing is sprites i made... as you can probably tell. 


This is going to be an adventure game where you wonder around different bioms with the aim of catching new bugs to build up a knowledge base for them. Running into funny characters that help unlock new locations. 

1) i actually had the floaty walk an would like to change it to a more standard grid style walk.

2) try out the unity 'painting on tilemaps'

3) add a wiki that updates as you catch bugs 

4) start adding more bugs

5) overhaul the current sprites

6) add different levels (though it will be free roam so really just different parts of the map)

7) NPCs

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